Dance and Choreography in HCI: A Two-Decade Retrospective
Publication: CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsMay 2021 Article No.: 262 Pages 1–14 Designing computational support for dance is an emerging area of HCI research, incorporating the cultural, experiential, and embodied characteristics of the third-wave shift. The challenges of recognising the abstract qualities of body movement, and of mediating between the diverse parties involved in the idiosyncratic creative process, present important questions to HCI researchers: how can we effectively integrate computing with dance, to understand and cultivate the felt dimension of creativity, and to aid the dance-making process? In this work, we systematically review the past twenty years of dance literature in HCI. We discuss our findings, propose directions for future HCI works in dance, and distil lessons for related disciplines.
ダンスのための計算機支援のデザインは、第三の波のシフトの文化的、経験的、そして身体的特徴を取り入れたHCI研究の新しい分野です。身体の動きの抽象的な性質を認識することや、独特の創造的なプロセスに関わる多様な関係者を仲介するという課題は、HCI研究者に重要な問題を提示しています。創造性の感情的な側面を理解し、育成するために、そしてダンス制作プロセスを支援するために、どのようにコンピューティングを効果的にダンスと統合することができるでしょうか?本研究では、HCIにおける過去20年間のダンスに関する文献を体系的にレビューします。そして、その結果を考察し、今後のダンスにおけるHCI研究の方向性を提案し、関連する学問分野への教訓を導き出します。
1 INTRODUCTION
・身体の動きを通して実現される創造性の感覚的な次元を定義し、理解し、育成するために、コンピュータをどのように使用することができるか?
・複雑で独特な、そして非常に多様性に富んだダンス制作のプロセスにおいて、どのようにして振付家に効果的なコンピュータの助けを与えることができるのか?
ダンスの体現された創造性と表現力のマルチモーダルな理解に向けた将来の方向性を提案し、ダンス作りの社会的、文脈的、生活的な経験の複雑さをより広く認識することを求めるものである。
2 BACKGROUND: DANCE AND EXPRESSIVE BODY MOVEMENT IN HCI
3つの視点が交錯してる.
- いろいろな理論を使ってパフォーマンスにおける身体信号の新しい利用法を実験し,運動感覚的創造性のアイデアを研究
- モーキャプ等を用いて,ダンスにおける表現的な動きの質の重要な分析のための基盤を提供
- ダンス制作のためのシステムやツールの開発
以上より
・楽器としての身体
・拡張方法色々ある
・ interactive visualisations, costumes, and mechanical bodies
・どのようにしてダンサーのライブ体験の配信?を妨げないようにし,運動感覚的な創造性を促進させるか考慮しないといけない
・表現手段としてのムーブメント
・モーキャプ使えば表現の定量化できそうだけど,うまくいかない
・既存のフレームワーク,ラバン理論を使う場合が多い
・ラバン理論は動きの分析家らがチェック済み?神経学的にも立証されているらしいです.
・でもComputerVisionなどによる動きの質の認識はまだまだ発展段階
・実践としてのアートフォーム
・コンテキストの重要性をよりよく認識する
を紹介.
3 METHODOLOGY
528papersを収集.CHIとMOCOから.
色々処理,査読ありのみ,結果77papers
アフィニティーマッピングを用いて分析 テーマとカテゴリを特定
creating, performing, and analysingに分けた
デジタル付箋紙「Miro」っていうシステムを使って実施したらしい.
4 TYPES OF CONTRIBUTION
https://gyazo.com/b879daf64a7e5876d047ffbb222c5931
Figure 1: Types of contribution by the sampled papers distributed over time.
Table 1: Types of contribution by the sampled papers.
https://gyazo.com/1af259a69ae204b51baf9b5bb25051c4
5 TECHNOLOGY IN THE CREATIVE PROCESS
https://scrapbox.io/files/60b1f6d9b0e1280022b81136.png
Creating Dance 38
choreography 22
Choreographer's notebook(C&C2018)
https://scrapbox.io/files/60b1ed391a2fa3001cdebd20.png
https://scrapbox.io/files/60b1ed3c939a7e001cdbd3b2.png
iDanceForms(MOCO2015)
https://scrapbox.io/files/60b1edd1da63ba0022fa4a82.png
Knotation(CHI2018)
https://youtu.be/L_h2VRpwdgg
Delay Mirror(MOCO2017)
https://scrapbox.io/files/60b1ee477282210022be9956.png
Movement Matters(MOCO2017)
https://scrapbox.io/files/60b1eefebee7ee001c24bfd7.pnghttps://scrapbox.io/files/60b1ef01dc600f001d46a58c.pnghttps://scrapbox.io/files/60b1ef04abacad001c0735fc.png
https://scrapbox.io/files/60b1ef066e6f68001c11ca7e.pnghttps://scrapbox.io/files/60b1ef09abacad001c073603.pnghttps://scrapbox.io/files/60b1ef0d400c82001c6741c3.png
Choreomorphy(AVI2018)
https://youtu.be/Pr5-tdQKod0
Dancing with Drones(CHI2019)
https://scrapbox.io/files/60b1efeaa15dff001c23726b.png
stage 19/38
Reinterpreting Schlemmer’s Triadic Ballet: Interactive Costume for Unthinkable Movements (CHI 2018)
https://youtu.be/_32Tl6zLGTU
Live Dance Performance Investigating the Feminine Cyborg Metaphor with a Motion-activated Wearable Robot (HRI2020)
https://scrapbox.io/files/60b1f2a8400c82001c67475a.png
Performing Dance 25
interactive performance 17
Aeroquake: Drone Augmented Dance (DIS2018)
https://youtu.be/yEza-51AQfQ
improvisation 8
TonightWe Improvise! Real-Time Tracking for Human-Robot Improvisational Dance(MOCO2019)
https://scrapbox.io/files/60b1f9ac742129002207e87a.pnghttps://scrapbox.io/files/60b1f9b2ca9227001cd8d542.png
https://scrapbox.io/files/60b1f9c13548b8001f1a7967.png
Analysing Dance 16
Observation and annotatio 12
Mova (MOCO2014)
https://scrapbox.io/files/60b1fc5323a048001c4473cc.png
AWeb-Based System for Annotation of Dance Multimodal Recordings by Dance Practitioners and Experts(MOCO2018)
https://scrapbox.io/files/60b1fd0375292c00221ce8b9.png
https://scrapbox.io/files/60b1fd0756c3350022338086.png
BalOnSe(MOCO2014)
https://scrapbox.io/files/60b1fd70da63ba0022fa50d9.png
https://scrapbox.io/files/60b1fd731aeaca001c01f720.png
ラバン身体動作表現理論 とは、ルドルフ・フォン・ラバン (Rudolf von Laban, オーストリア, 1879-1958)を中心とするドイツ表現主義舞踊の創作者らが1920~40年代に構築した、心理状態と身体運動の相関関係を規定する理論である。 英語では Laban Movement Analysis, LMA と称される。
I. Bartenieff and D. Lewis: Body Movement - Coping with the environment. Gordon and Breach Publishers, 1980.
ラバン理論以外の試み
Towards a Multimodal Repository of Expressive Movement Qualities in Dance. (MOCO 2016)
流動性(Fluidity)、衝動性(Impulsivity)、硬直性(Rigidity)
https://scrapbox.io/files/60b200f3bee7ee001c24c642.png
Three-Dimensional Visualization of Movement Qualities in Contemporary Dance (MOCO 2018)
https://scrapbox.io/files/60b20189fcea380021912dae.png
Model 6
other
Table 3: Use of technology in the dance project.
https://gyazo.com/a56471384c4b2dc5a5597604dd4cb45d
One is the direct measurement of dancers’ physiological signals through various sensors (i.e.,reading the body), and the other is the cultivation of the dancer's felt multisensory perception (i.e., writing the body).
reading body
動きだけではなくて,生体信号もとらえて,動き(外面)とダンサーの内面を同時に解析していく.マルチモーダルなアプローチ.精神.
writing body
テクノロジーをつかってダンサーを動かす.身体感覚を変化させる.これからも多くの試みが期待される.
まだまだ観客を含めた分析は実施されていない.オンラインだとどうなる?など.
hr.icon
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